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fable  fable 2  game guide  strategy guide  xbox 360  

Fable II Limited Edition Guide (Bradygames Limited Edition Guides)

Fable II Limited Edition Guide (Bradygames Limited Edition Guides)Author: BradyGames
Publisher: BRADY GAMES
Category: Book

Buy New: $30.00
as of 3/16/2010 22:36 PDT details



New (8) Used (15) from $26.98

Seller: Myl0r
Rating: 3.0 out of 5 stars 9 reviews
Sales Rank: 385065

Format: Deluxe Edition
Media: Paperback
Edition: Limited
Pages: 256
Number Of Items: 1
Shipping Weight (lbs): 2.9
Dimensions (in): 11 x 8.6 x 1

ISBN: 0744010500
Dewey Decimal Number: 794
EAN: 9780744010503
ASIN: 0744010500

Publication Date: October 14, 2008
Availability: Usually ships in 1-2 business days

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Editorial Reviews:

Product Description

The Ultimate Collectible - Two Books Inside!

Exclusive Art Book

Gorgeous concept art combined with commentary straight from the Lionhead artists provides a unique behind-the-scenes perspective about the inspirations, direction, and choices that brought Fable II to life.

Signature Series Strategy Guide - Four Collectible Covers!

Each Signature Series guide comes with one of four outrageous covers straight from the world of Albion!

Strategy Guide Includes:

ALBION ATLAS! Detailed data sections reveal Spotlight Homes and Businesses, Collectibles, Jobs, Pub Games, and More!

COMPLETE QUEST GUIDE! Full strategy on completing the game and finishing Every Quest!

GOOD VS. EVIL! Detailed morality tables indicate how each quest result will affect your Hero!

EVERY SECRET! Gargoyles, Chests, Silver Keys, Dig Spots, Dive Spots, and Demon Doors!

EXCLUSIVE DOUBLE-SIDED FOLDOUT! Complete Xbox 360 Achievement Listing with strategies and tips.

LOADS OF EXTRAS! “Happily Ever After” Diary, Item and Weapon Lists, Developer Tips, Expert Boss Strategy, and Much More

Platform: Xbox 360

Genre: Role-Playing Game



Customer Reviews:
Showing reviews 1-5 of 9



5 out of 5 stars All Inclusive Guide   January 7, 2009
Lynndie (SLC, UT, USA)
0 out of 5 found this review helpful

This guide is incredible. Sure, you can get minor guides online for free, but this one comes with artwork and full strategy guides... it tells you before hand exactly what your choices will do, and how to find certain quests.
I bought both game and guide for my boyfriend, but I have adopted the guide for my own.
After all, he took 4 Gypsy girls to bed at the same time... don't I deserve an advantage?
:D



5 out of 5 stars Great Guide   January 11, 2009
George Sinclair (Cambridge, OH USA)
0 out of 5 found this review helpful

The guidebook is clear, easy to understand and to modify in stradigy, and the artwork book is great to look through.


4 out of 5 stars Great pictures..good tips..little use   December 9, 2008
Stuart W. Davis (Sedona, AZ USA)
0 out of 1 found this review helpful

There are many great pictures, and alot of info which was relevant. But the game is based off of open play and if you just play the game you can find most of what in the book. There was little real use, I got out of the book. But If you are looking for great pictures and a little help in the hard parts, this this the book to go for.


4 out of 5 stars Fable 2 Limited Edition Walkthrough Book   November 29, 2008
Jennifer L. Elphick (East Maitland, NSW Australia)
0 out of 2 found this review helpful

This is a beautifully art worked, highly useful book. Each quest is explained with both the good and evil methods explored. Side quests are easily found and the maps are extremly handy for finding gargoyles and keys.


3 out of 5 stars A Mediocre Book for a Mediocre Game   December 1, 2008
Lindsay E. Andrews (Dekalb, IL, USA)
4 out of 5 found this review helpful

I feel it is only appropriate that I begin with the problems that I had with this strategy guide and move on into the few points that I liked. This strategy guide suffers from several large problems ranging from inadequate indexes to obvious misprints. I am under the impression that the editors did not spend any time reading through their own guide before they sent it to press.

Many descriptions in the guide are printed under pictures that they don't belong to, and this is not an isolated problem. Every other page of this guide has very simple mistakes that could have easily been corrected, but for some strange reason never were. Strangely I haven't found many typos, which means that there was someone around to edit the text, but that the graphic design team didn't bother to check their work when it came to placing text and images together.

The guide also suffers from a problem that I have found in many guides lately, which is that they do not seem to understand why customers want to buy their guides. With-holding information in a strategy guide because you want the player to discover things on their own is hypocritical. If you're going to sell a strategy guide you should accept the fact that your players aren't going to blindly stumble through the game on their own. You're helping them do it, so you might as well help them do it right.

The guide goes through a lot of trouble to give you information you don't need, but neglects to give you the information you want, or at the very least index it in a way that is convenient to find and use. For example, the main reason anyone would want a strategy guide for an xbox 360 game is to acquire all the achievements. This guide gives you the achievements on a fold-out poster in the back, which you have to take out if you don't want to accidentally rip it. This means you have separate sheet four pages long that you have to find and fiddle with every time you want to check an achievement, while you also keep the strategy guide close because the technical designer thought it would be a great idea to make you flip through one hundred pages of of the Albion Atlas to discover how to find every silver key or gargoyle instead of simply making an index for these quests/achievements.

With the exception of the many many misprints the Albion Atlas was the most useful part of this guide, even though it would have been much easier if I just had a section for the gargoyle and silver keys to themselves.

The artbook is very nice and worth the price on Amazon. It is the minimum size that I expect from a video games artbook that is sold rather than used as a giveaway. It is smaller than it could be, considering the volume of sketches and c.g. that must have gone into the creation of this game, but it does give an interesting insight into the process. The only disappointing element of the artwork is the fact that all of the effort and talent put into the artwork for Fable II is wasted on the terrible story and game play.

In short, buy this guide for the artbook and sell the guide after you trade in the game. Because there really isn't a reason to keep Fable II around after you beat the game and get all the achievements you want. It's an amusing game that seems really grand at first and quickly turns into a miserable glitch-filled experience. So, if you're not going to keep the game, there's no real reason to keep the guide.


Showing reviews 1-5 of 9


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